D20 Dice Roller

Roll a 20-sided die for D&D, Pathfinder, and d20 system RPGs with optional modifiers and advantage/disadvantage.

D20 RESULT
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Natural Roll
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With Modifier
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Critical?
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All Rolls
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The D20 System

The d20 is the most iconic die in tabletop RPGs, forming the core mechanic of D&D, Pathfinder, and similar systems. Most important checks use d20 + modifiers vs a Difficulty Class (DC) or Armor Class (AC). Each number 1-20 has an equal 5% chance.

The flat distribution creates high variance, making each roll feel impactful. Unlike dice-pool systems with bell curves, d20 systems have equal probability for every outcome, meaning luck plays a significant role alongside character skill.

Core Mechanics

d20 + modifier ≥ DC = Success
  • Attack Roll: d20 + attack mod vs AC
  • Saving Throw: d20 + save mod vs DC
  • Ability Check: d20 + ability mod + proficiency vs DC
  • Natural 20: Auto-hit, critical on attacks

Advantage & Disadvantage

D&D 5e's advantage/disadvantage: roll 2d20, take higher (advantage) or lower (disadvantage). Advantage adds ~+3.33 to average; disadvantage subtracts ~3.33. They do not stack.

Probability Table

DCNormalAdvantageDisadvantage
580%96%64%
1055%80%30%
1530%51%9%
205%9.75%0.25%

Frequently Asked Questions

What is a natural 20?

The die shows 20 before modifiers. On attacks it is always a hit and critical hit (double damage dice). Many groups treat nat 20 ability checks as automatic successes.

Do advantage/disadvantage stack?

No. Any number of advantage sources gives advantage; one source of each cancels to a normal roll.

Odds of consecutive nat 20s?

(1/20)×(1/20) = 1/400 = 0.25%. Rare but memorable!